Campaign
Rise from border skirmishes to legendary realm wars. Each chapter increases AI difficulty and reward scaling.
Characters are not locked to chess roles. Choose any collected warrior skin for each starting square. The square decides the role when the match begins, so a raider placed on the King square becomes your King.
Click a starting slot, then click a warrior to assign it. Use ⋮ to view or delete.
Only collected boards appear here. Unlockable boards stay hidden until earned from packs, events, or win rewards.
Rise from border skirmishes to legendary realm wars. Each chapter increases AI difficulty and reward scaling.
Import test assets here. Unlockable characters are not selectable by the player until won, claimed, or opened from packs. AI opponents now use this pool for their pieces.
These are the items enemies can use and packs/win rewards can roll from.